Command and conquer first decade serial




















The shrieking, half-laughing, half-horrified reviewer in the office I was working in at the time of the original reviews certainly thought so, and so did EA, who were wise enough not to publish the fateful level in the version the cellophane folks got hold of. Of course these recollections are nothing to do with what you actually get in this box, but the memory of general indignation at a game turned nasty sticks with me like contact poison, and so I share it with you.

Generals, of course, is still bubbling away below the surface of current point 'n' build gaming, and doesn't look that old, or play too shabbily, but I suspect the real joys are further into the past, in the beasts that walked the Earth before the 3D RTS wars.

In these polygonal times there's a near-essential absurdity of extra features amongst what your units can do and what hi-tech toys and they really look like toys you can deploy against your foe: it's almost too much to stomach - like eating the aforementioned compost of ideas. I suspect others did too. By now the primordial flame of RTS action was little more than a standardised logo.

Others have taken the lead, and taken us into more interesting territory. Back, back. And to Red Alert 2. The last bastion of the isometric master-games. Suddenly all sense of nostalgia is gone and I'm back in the processes that made RTS games so exquisite.

Westwood had mastered its art, and had made the mastery of your art as a casual tactician click, click, kill and gather all too easy, and far too compulsive. Colourful, regularly silly, and possessed of a puzzle-perfect tactical challenge. It wasn't quite as exquisitely formed as its predecessor, but that didn't stop the RTS folks playing until their bones began to change.

It's still loads of fun. It's still non-stop, relentless and oddly indulgent. Did you actually play this? The first-person shooter of the RTS No, no, NO. I'm getting queasy just thinking about it. Going back and playing it, well, again, no. This is an appalling atrocity of gaming craft.

Move on! But the me of doesn't expect millennial doom because he is contentedly sedated and duly distracted with techno-conflicts of our possible future. At that time I live in a smoky university tenement with a crusty Dell Pentium and a copy of Tiberian Sun. Playing again now gives me the same gnawing sense that Tiberian Sun was just trying too hard, and missing the mark. Nevertheless it consumes an afternoon without even trying.

The missions often miss a beat, but the production values are so high that the chunky pixels of yesterday seem almost like a retro-experiment gone wrong when seen on the screens of today. I never thought I'd be back here. And can barely entertain the fact that I'm enjoying it The alternate-reality universe of Soviet Super-bloc versus Western Allies was even more compelling, even more vibrant than its predecessor. The base-building, unit pumping, objective-based game had reached a mature stage where it flew around stinging your senses until you were completely paralysed.

Then it laid eggs in your brain. Few people can look back on Red Alert without nodding quietly and remembering the days that seemed to vanish. It was an exploration of gaming terrain, as well as blocky, pixelly terrain. Games are still trying to articulate that kind of gaming experience, albeit with graphics a billion times as complex.

And now it is Something is wrong with my hormones and I am in love with the girl with blonde hair and strong feminist principles. It is a revolution. In the menu where you select the game you want to play, the button that says 'Command and Conquer Generals' should have a button directly below it that says something like 'Command and Conquer Generals Zero Hour' PS.

Cannot be a second decade because it isn't even and there could be no possibly of being a second decade anyway. Just to say it will work. The Install codes are on the back of the manual. I bought the game and have yet to be able to install it a week later. It tells me I have entered an incorrect code over and over again. I am very frustrated. The first person shooter was named Command and Conquer - Renegade.

The newest first person shooter based on the Command and Conquer series is Tiberium which is in development with an estimated release date. Unfortunately, EA has stopped working on Tiberium and it will not be released.

You can, just need to run it as Windows XP service pack 3. Just right click the game. Hope this helped you guys. PS: Sorry for my english! You would have to look for it in the place you saw it last.

The only way to get a new one would be to purchase a new copy of the game. One Game disc, one bonus disc with game movies.

I dont have the first screen code or the generals zero hour code.. If anyone has any rapidshares accounts email me [email protected]. I'll trade you the Zero Hour key if you give me The first decade Command and conquer CD key if we have a deal E-mail me soon and i'll send you the key on smae day you E-mail me i will send you the Zero Hour so lets trade with trust.

Hey can anyone help me? If any has them plaese e-mail me. Mind you the worst offender is Microsoft with their very bulky cases - what about recyling?? Thanks again. Skip to main content. By Pete kingpetey 18 Aug The first screen asked for the First Decade serial followed by this screen: Then after this I was asked to enter another one!!! The game is still installing, looking forward to playing it.

Come on Thats just silly!!! Hope I can find the same box that you got. If anyone has any rapidshares accounts email me [email protected] Peace.



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